[RFCs/IDs] [Plain Text] [From draft-ietf-tls-rfc2246-bis]

Updated by: 4366, 4680, 4681 PROPOSED STANDARD
Errata
Network Working Group                                          T. Dierks
Request for Comments: 4346                                   Independent
Obsoletes: 2246                                              E. Rescorla
Category: Standards Track                                     RTFM, Inc.
                                                              April 2006


              The Transport Layer Security (TLS) Protocol
                              Version 1.1

Status of This Memo

   This document specifies an Internet standards track protocol for the
   Internet community, and requests discussion and suggestions for
   improvements.  Please refer to the current edition of the "Internet
   Official Protocol Standards" (STD 1) for the standardization state
   and status of this protocol.  Distribution of this memo is unlimited.

Copyright Notice

   Copyright (C) The Internet Society (2006).

Abstract

   This document specifies Version 1.1 of the Transport Layer Security
   (TLS) protocol.  The TLS protocol provides communications security
   over the Internet.  The protocol allows client/server applications to
   communicate in a way that is designed to prevent eavesdropping,
   tampering, or message forgery.






















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RFC 4346                    The TLS Protocol                  April 2006


Table of Contents

   1. Introduction ....................................................4
      1.1. Differences from TLS 1.0 ...................................5
      1.2. Requirements Terminology ...................................5
   2. Goals ...........................................................5
   3. Goals of This Document ..........................................6
   4. Presentation Language ...........................................6
      4.1. Basic Block Size ...........................................7
      4.2. Miscellaneous ..............................................7
      4.3. Vectors ....................................................7
      4.4. Numbers ....................................................8
      4.5. Enumerateds ................................................8
      4.6. Constructed Types ..........................................9
           4.6.1. Variants ...........................................10
      4.7. Cryptographic Attributes ..................................11
      4.8. Constants .................................................12
   5. HMAC and the Pseudorandom Function .............................12
   6. The TLS Record Protocol ........................................14
      6.1. Connection States .........................................15
      6.2. Record layer ..............................................17
           6.2.1. Fragmentation ......................................17
           6.2.2. Record Compression and Decompression ...............19
           6.2.3. Record Payload Protection ..........................19
                  6.2.3.1. Null or Standard Stream Cipher ............20
                  6.2.3.2. CBC Block Cipher ..........................21
      6.3. Key Calculation ...........................................24
   7. The TLS Handshaking Protocols ..................................24
      7.1. Change Cipher Spec Protocol ...............................25
      7.2. Alert Protocol ............................................26
           7.2.1. Closure Alerts .....................................27
           7.2.2. Error Alerts .......................................28
      7.3. Handshake Protocol Overview ...............................31
      7.4. Handshake Protocol ........................................34
           7.4.1. Hello Messages .....................................35
                  7.4.1.1. Hello request .............................35
                  7.4.1.2. Client Hello ..............................36
                  7.4.1.3. Server Hello ..............................39
           7.4.2. Server Certificate .................................40
           7.4.3. Server Key Exchange Message ........................42
           7.4.4. Certificate request ................................44
           7.4.5. Server Hello Done ..................................46
           7.4.6. Client certificate .................................46
           7.4.7. Client Key Exchange Message ........................47
                  7.4.7.1. RSA Encrypted Premaster Secret Message ....47
                  7.4.7.2. Client Diffie-Hellman Public Value ........50
           7.4.8. Certificate verify .................................50
           7.4.9. Finished ...........................................51



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   8. Cryptographic Computations .....................................52
      8.1. Computing the Master Secret ...............................52
           8.1.1. RSA ................................................53
           8.1.2. Diffie-Hellman .....................................53
   9. Mandatory Cipher Suites ........................................53
   10. Application Data Protocol .....................................53
   11. Security Considerations .......................................53
   12. IANA Considerations ...........................................54
   A. Appendix - Protocol constant values ............................55
           A.1. Record layer .........................................55
           A.2. Change cipher specs message ..........................56
           A.3. Alert messages .......................................56
           A.4. Handshake protocol ...................................57
           A.4.1. Hello messages .....................................57
           A.4.2. Server authentication and key exchange messages ....58
           A.4.3. Client authentication and key exchange messages ....59
           A.4.4.Handshake finalization message ......................60
           A.5. The CipherSuite ......................................60
           A.6. The Security Parameters ..............................63
   B. Appendix - Glossary ............................................64
   C. Appendix - CipherSuite definitions .............................68
   D. Appendix - Implementation Notes ................................69
           D.1 Random Number Generation and Seeding ..................70
           D.2 Certificates and authentication .......................70
           D.3 CipherSuites ..........................................70
   E. Appendix - Backward Compatibility With SSL .....................71
           E.1. Version 2 client hello ...............................72
           E.2. Avoiding man-in-the-middle version rollback ..........74
   F. Appendix - Security analysis ...................................74
           F.1. Handshake protocol ...................................74
           F.1.1. Authentication and key exchange ....................74
           F.1.1.1. Anonymous key exchange ...........................75
           F.1.1.2. RSA key exchange and authentication ..............75
           F.1.1.3. Diffie-Hellman key exchange with authentication ..76
           F.1.2. Version rollback attacks ...........................77
           F.1.3. Detecting attacks against the handshake protocol ...77
           F.1.4. Resuming sessions ..................................78
           F.1.5. MD5 and SHA ........................................78
           F.2. Protecting application data ..........................78
           F.3. Explicit IVs .........................................79
           F.4  Security of Composite Cipher Modes ...................79
           F.5  Denial of Service ....................................80
           F.6. Final notes ..........................................80
   Normative References ..............................................81
   Informative References ............................................82






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RFC 4346                    The TLS Protocol                  April 2006


1. Introduction

   The primary goal of the TLS Protocol is to provide privacy and data
   integrity between two communicating applications.  The protocol is
   composed of two layers: the TLS Record Protocol and the TLS Handshake
   Protocol.  At the lowest level, layered on top of some reliable
   transport protocol (e.g., TCP[TCP]), is the TLS Record Protocol.  The
   TLS Record Protocol provides connection security that has two basic
   properties:

   -  The connection is private.  Symmetric cryptography is used for
      data encryption (e.g., DES [DES], RC4 [SCH] etc.).  The keys for
      this symmetric encryption are generated uniquely for each
      connection and are based on a secret negotiated by another
      protocol (such as the TLS Handshake Protocol).  The Record
      Protocol can also be used without encryption.

   -  The connection is reliable.  Message transport includes a message
      integrity check using a keyed MAC.  Secure hash functions (e.g.,
      SHA, MD5, etc.) are used for MAC computations.  The Record
      Protocol can operate without a MAC, but is generally only used in
      this mode while another protocol is using the Record Protocol as a
      transport for negotiating security parameters.

   The TLS Record Protocol is used for encapsulation of various higher-
   level protocols.  One such encapsulated protocol, the TLS Handshake
   Protocol, allows the server and client to authenticate each other and
   to negotiate an encryption algorithm and cryptographic keys before
   the application protocol transmits or receives its first byte of
   data.  The TLS Handshake Protocol provides connection security that
   has three basic properties:

   -  The peer's identity can be authenticated using asymmetric, or
      public key, cryptography (e.g., RSA [RSA], DSS [DSS], etc.). This
      authentication can be made optional, but is generally required for
      at least one of the peers.

   -  The negotiation of a shared secret is secure: the negotiated
      secret is unavailable to eavesdroppers, and for any authenticated
      connection the secret cannot be obtained, even by an attacker who
      can place himself in the middle of the connection.

   -  The negotiation is reliable: no attacker can modify the
      negotiation communication without being detected by the parties to
      the communication.

   One advantage of TLS is that it is application protocol independent.
   Higher level protocols can layer on top of the TLS Protocol



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RFC 4346                    The TLS Protocol                  April 2006


   transparently.  The TLS standard, however, does not specify how
   protocols add security with TLS; the decisions on how to initiate TLS
   handshaking and how to interpret the authentication certificates
   exchanged are left to the judgment of the designers and implementors
   of protocols that run on top of TLS.

1.1. Differences from TLS 1.0

   This document is a revision of the TLS 1.0 [TLS1.0] protocol, and
   contains some small security improvements, clarifications, and
   editorial improvements.  The major changes are:

   -  The implicit Initialization Vector (IV) is replaced with an
      explicit IV to protect against CBC attacks [CBCATT].

   -  Handling of padding errors is changed to use the bad_record_mac
      alert rather than the decryption_failed alert to protect against
      CBC attacks.

   -  IANA registries are defined for protocol parameters.

   -  Premature closes no longer cause a session to be nonresumable.

   -  Additional informational notes were added for various new attacks
      on TLS.

   In addition, a number of minor clarifications and editorial
   improvements were made.

1.2. Requirements Terminology

   In this document, the keywords "MUST", "MUST NOT", "REQUIRED",
   "SHOULD", "SHOULD NOT" and "MAY" are to be interpreted as described
   in RFC 2119 [REQ].

2. Goals

   The goals of TLS Protocol, in order of their priority, are as
   follows:

   1. Cryptographic security: TLS should be used to establish a secure
      connection between two parties.

   2. Interoperability: Independent programmers should be able to
      develop applications utilizing TLS that can successfully exchange
      cryptographic parameters without knowledge of one another's code.





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   3. Extensibility: TLS seeks to provide a framework into which new
      public key and bulk encryption methods can be incorporated as
      necessary.  This will also accomplish two sub-goals: preventing
      the need to create a new protocol (and risking the introduction of
      possible new weaknesses) and avoiding the need to implement an
      entire new security library.

   4. Relative efficiency: Cryptographic operations tend to be highly
      CPU intensive, particularly public key operations.  For this
      reason, the TLS protocol has incorporated an optional session
      caching scheme to reduce the number of connections that need to be
      established from scratch.  Additionally, care has been taken to
      reduce network activity.

3. Goals of This Document

   This document and the TLS protocol itself are based on the SSL 3.0
   Protocol Specification as published by Netscape.  The differences
   between this protocol and SSL 3.0 are not dramatic, but they are
   significant enough that TLS 1.1, TLS 1.0, and SSL 3.0 do not
   interoperate (although each protocol incorporates a mechanism by
   which an implementation can back down prior versions).  This document
   is intended primarily for readers who will be implementing the
   protocol and for those doing cryptographic analysis of it.  The
   specification has been written with this in mind, and it is intended
   to reflect the needs of those two groups.  For that reason, many of
   the algorithm-dependent data structures and rules are included in the
   body of the text (as opposed to in an appendix), providing easier
   access to them.

   This document is not intended to supply any details of service
   definition or of interface definition, although it does cover select
   areas of policy as they are required for the maintenance of solid
   security.

4. Presentation Language

   This document deals with the formatting of data in an external
   representation.  The following very basic and somewhat casually
   defined presentation syntax will be used.  The syntax draws from
   several sources in its structure.  Although it resembles the
   programming language "C" in its syntax and XDR [XDR] in both its
   syntax and intent, it would be risky to draw too many parallels.  The
   purpose of this presentation language is to document TLS only; it has
   no general application beyond that particular goal.






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RFC 4346                    The TLS Protocol                  April 2006


4.1. Basic Block Size

   The representation of all data items is explicitly specified.  The
   basic data block size is one byte (i.e., 8 bits).  Multiple byte data
   items are concatenations of bytes, from left to right, from top to
   bottom.  From the bytestream, a multi-byte item (a numeric in the
   example) is formed (using C notation) by:

       value = (byte[0] << 8*(n-1)) | (byte[1] << 8*(n-2)) |
               ... | byte[n-1];

   This byte ordering for multi-byte values is the commonplace network
   byte order or big endian format.

4.2. Miscellaneous

   Comments begin with "/*" and end with "*/".

   Optional components are denoted by enclosing them in "[[ ]]" double
   brackets.

   Single-byte entities containing uninterpreted data are of type
   opaque.

4.3. Vectors

   A vector (single dimensioned array) is a stream of homogeneous data
   elements.  The size of the vector may be specified at documentation
   time or left unspecified until runtime.  In either case, the length
   declares the number of bytes, not the number of elements, in the
   vector.  The syntax for specifying a new type, T', that is a fixed-
   length vector of type T is

       T T'[n];

   Here, T' occupies n bytes in the data stream, where n is a multiple
   of the size of T.  The length of the vector is not included in the
   encoded stream.

   In the following example, Datum is defined to be three consecutive
   bytes that the protocol does not interpret, while Data is three
   consecutive Datum, consuming a total of nine bytes.

       opaque Datum[3];      /* three uninterpreted bytes */
       Datum Data[9];        /* 3 consecutive 3 byte vectors */

   Variable-length vectors are defined by specifying a subrange of legal
   lengths, inclusively, using the notation <floor..ceiling>.  When



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RFC 4346                    The TLS Protocol                  April 2006


   these are encoded, the actual length precedes the vector's contents
   in the byte stream.  The length will be in the form of a number
   consuming as many bytes as required to hold the vector's specified
   maximum (ceiling) length.  A variable-length vector with an actual
   length field of zero is referred to as an empty vector.

       T T'<floor..ceiling>;

   In the following example, mandatory is a vector that must contain
   between 300 and 400 bytes of type opaque.  It can never be empty.
   The actual length field consumes two bytes, a uint16, sufficient to
   represent the value 400 (see Section 4.4).  On the other hand, longer
   can represent up to 800 bytes of data, or 400 uint16 elements, and it
   may be empty.  Its encoding will include a two-byte actual length
   field prepended to the vector.  The length of an encoded vector must
   be an even multiple of the length of a single element (for example, a
   17-byte vector of uint16 would be illegal).

       opaque mandatory<300..400>;
             /* length field is 2 bytes, cannot be empty */
       uint16 longer<0..800>;
             /* zero to 400 16-bit unsigned integers */

4.4. Numbers

   The basic numeric data type is an unsigned byte (uint8).  All larger
   numeric data types are formed from fixed-length series of bytes
   concatenated as described in Section 4.1 and are also unsigned.  The
   following numeric types are predefined.

       uint8 uint16[2];
       uint8 uint24[3];
       uint8 uint32[4];
       uint8 uint64[8];

   All values, here and elsewhere in the specification, are stored in
   "network" or "big-endian" order; the uint32 represented by the hex
   bytes 01 02 03 04 is equivalent to the decimal value 16909060.

4.5. Enumerateds

   An additional sparse data type is available called enum.  A field of
   type enum can only assume the values declared in the definition.
   Each definition is a different type.  Only enumerateds of the same
   type may be assigned or compared.  Every element of an enumerated
   must be assigned a value, as demonstrated in the following example.
   Since the elements of the enumerated are not ordered, they can be
   assigned any unique value, in any order.



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       enum { e1(v1), e2(v2), ... , en(vn) [[, (n)]] } Te;

   Enumerateds occupy as much space in the byte stream as would its
   maximal defined ordinal value.  The following definition would cause
   one byte to be used to carry fields of type Color.

       enum { red(3), blue(5), white(7) } Color;

   One may optionally specify a value without its associated tag to
   force the width definition without defining a superfluous element.
   In the following example, Taste will consume two bytes in the data
   stream but can only assume the values 1, 2, or 4.

       enum { sweet(1), sour(2), bitter(4), (32000) } Taste;

   The names of the elements of an enumeration are scoped within the
   defined type.  In the first example, a fully qualified reference to
   the second element of the enumeration would be Color.blue.  Such
   qualification is not required if the target of the assignment is well
   specified.

       Color color = Color.blue;     /* overspecified, legal */
       Color color = blue;           /* correct, type implicit */

   For enumerateds that are never converted to external representation,
   the numerical information may be omitted.

       enum { low, medium, high } Amount;

4.6. Constructed Types

   Structure types may be constructed from primitive types for
   convenience.  Each specification declares a new, unique type.  The
   syntax for definition is much like that of C.

       struct {
         T1 f1;
         T2 f2;
         ...
         Tn fn;
       } [[T]];

   The fields within a structure may be qualified using the type's name,
   with a syntax much like that available for enumerateds.  For example,
   T.f2 refers to the second field of the previous declaration.
   Structure definitions may be embedded.





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RFC 4346                    The TLS Protocol                  April 2006


4.6.1. Variants

   Defined structures may have variants based on some knowledge that is
   available within the environment.  The selector must be an enumerated
   type that defines the possible variants the structure defines.  There
   must be a case arm for every element of the enumeration declared in
   the select.  The body of the variant structure may be given a label
   for reference.  The mechanism by which the variant is selected at
   runtime is not prescribed by the presentation language.

       struct {
           T1 f1;
           T2 f2;
           ....
           Tn fn;
           select (E) {
               case e1: Te1;
               case e2: Te2;
               ....
               case en: Ten;
           } [[fv]];
       } [[Tv]];

   For example:

       enum { apple, orange } VariantTag;
       struct {
           uint16 number;
           opaque string<0..10>; /* variable length */
       } V1;
       struct {
           uint32 number;
           opaque string[10];    /* fixed length */
       } V2;
       struct {
           select (VariantTag) { /* value of selector is implicit */
               case apple: V1;   /* VariantBody, tag = apple */
               case orange: V2;  /* VariantBody, tag = orange */
           } variant_body;       /* optional label on variant */
       } VariantRecord;

   Variant structures may be qualified (narrowed) by specifying a value
   for the selector prior to the type.  For example, an

       orange VariantRecord

   is a narrowed type of a VariantRecord containing a variant_body of
   type V2.



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RFC 4346                    The TLS Protocol                  April 2006


4.7. Cryptographic Attributes

   The four cryptographic operations digital signing, stream cipher
   encryption, block cipher encryption, and public key encryption are
   designated digitally-signed, stream-ciphered, block-ciphered, and
   public-key-encrypted, respectively.  A field's cryptographic
   processing is specified by prepending an appropriate key word
   designation before the field's type specification.  Cryptographic
   keys are implied by the current session state (see Section 6.1).

   In digital signing, one-way hash functions are used as input for a
   signing algorithm.  A digitally-signed element is encoded as an
   opaque vector <0..2^16-1>, where the length is specified by the
   signing algorithm and key.

   In RSA signing, a 36-byte structure of two hashes (one SHA and one
   MD5) is signed (encrypted with the private key).  It is encoded with
   PKCS #1 block type 1, as described in [PKCS1A].

   Note: The standard reference for PKCS#1 is now RFC 3447 [PKCS1B].
         However, to minimize differences with TLS 1.0 text, we are
         using the terminology of RFC 2313 [PKCS1A].

   In DSS, the 20 bytes of the SHA hash are run directly through the
   Digital Signing Algorithm with no additional hashing.  This produces
   two values, r and s.  The DSS signature is an opaque vector, as
   above, the contents of which are the DER encoding of:

       Dss-Sig-Value  ::=  SEQUENCE  {
            r       INTEGER,
            s       INTEGER
       }

   In stream cipher encryption, the plaintext is exclusive-ORed with an
   identical amount of output generated from a cryptographically secure
   keyed pseudorandom number generator.

   In block cipher encryption, every block of plaintext encrypts to a
   block of ciphertext.  All block cipher encryption is done in CBC
   (Cipher Block Chaining) mode, and all items that are block-ciphered
   will be an exact multiple of the cipher block length.

   In public key encryption, a public key algorithm is used to encrypt
   data in such a way that it can be decrypted only with the matching
   private key.  A public-key-encrypted element is encoded as an opaque
   vector <0..2^16-1>, where the length is specified by the signing
   algorithm and key.




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RFC 4346                    The TLS Protocol                  April 2006


   An RSA-encrypted value is encoded with PKCS #1 block type 2, as
   described in [PKCS1A].

   In the following example,

       stream-ciphered struct {
           uint8 field1;
           uint8 field2;
           digitally-signed opaque hash[20];
       } UserType;

   the contents of hash are used as input for the signing algorithm, and
   then the entire structure is encrypted with a stream cipher.  The
   length of this structure, in bytes, would be equal to two bytes for
   field1 and field2, plus two bytes for the length of the signature,
   plus the length of the output of the signing algorithm.  This is
   known because the algorithm and key used for the signing are known
   prior to encoding or decoding this structure.

4.8. Constants

   Typed constants can be defined for purposes of specification by
   declaring a symbol of the desired type and assigning values to it.
   Under-specified types (opaque, variable length vectors, and
   structures that contain opaque) cannot be assigned values.  No fields
   of a multi-element structure or vector may be elided.

   For example:

       struct {
           uint8 f1;
           uint8 f2;
       } Example1;

       Example1 ex1 = {1, 4};  /* assigns f1 = 1, f2 = 4 */

5. HMAC and the Pseudorandom Function

   A number of operations in the TLS record and handshake layer require
   a keyed MAC; this is a secure digest of some data protected by a
   secret.  Forging the MAC is infeasible without knowledge of the MAC
   secret.  The construction we use for this operation is known as HMAC,
   and is described in [HMAC].

   HMAC can be used with a variety of different hash algorithms.  TLS
   uses it in the handshake with two different algorithms, MD5 and SHA-
   1, denoting these as HMAC_MD5(secret, data) and HMAC_SHA(secret,
   data).  Additional hash algorithms can be defined by cipher suites



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   and used to protect record data, but MD5 and SHA-1 are hard coded
   into the description of the handshaking for this version of the
   protocol.

   In addition, a construction is required to do expansion of secrets
   into blocks of data for the purposes of key generation or validation.
   This pseudo-random function (PRF) takes as input a secret, a seed,
   and an identifying label and produces an output of arbitrary length.

   In order to make the PRF as secure as possible, it uses two hash
   algorithms in a way that should guarantee its security if either
   algorithm remains secure.

   First, we define a data expansion function, P_hash(secret, data) that
   uses a single hash function to expand a secret and seed into an
   arbitrary quantity of output:

       P_hash(secret, seed) = HMAC_hash(secret, A(1) + seed) +
                              HMAC_hash(secret, A(2) + seed) +
                              HMAC_hash(secret, A(3) + seed) + ...

   Where + indicates concatenation.

   A() is defined as:

       A(0) = seed
       A(i) = HMAC_hash(secret, A(i-1))

   P_hash can be iterated as many times as is necessary to produce the
   required quantity of data.  For example, if P_SHA-1 is being used to
   create 64 bytes of data, it will have to be iterated 4 times (through
   A(4)), creating 80 bytes of output data; the last 16 bytes of the
   final iteration will then be discarded, leaving 64 bytes of output
   data.

   TLS's PRF is created by splitting the secret into two halves and
   using one half to generate data with P_MD5 and the other half to
   generate data with P_SHA-1, then exclusive-ORing the outputs of these
   two expansion functions together.

   S1 and S2 are the two halves of the secret, and each is the same
   length.  S1 is taken from the first half of the secret, S2 from the
   second half.  Their length is created by rounding up the length of
   the overall secret, divided by two; thus, if the original secret is
   an odd number of bytes long, the last byte of S1 will be the same as
   the first byte of S2.





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       L_S = length in bytes of secret;
       L_S1 = L_S2 = ceil(L_S / 2);


   The secret is partitioned into two halves (with the possibility of
   one shared byte) as described above, S1 taking the first L_S1 bytes,
   and S2 the last L_S2 bytes.

   The PRF is then defined as the result of mixing the two pseudorandom
   streams by exclusive-ORing them together.

       PRF(secret, label, seed) = P_MD5(S1, label + seed) XOR
                                  P_SHA-1(S2, label + seed);

   The label is an ASCII string.  It should be included in the exact
   form it is given without a length byte or trailing null character.
   For example, the label "slithy toves" would be processed by hashing
   the following bytes:

       73 6C 69 74 68 79 20 74 6F 76 65 73

   Note that because MD5 produces 16-byte outputs and SHA-1 produces
   20-byte outputs, the boundaries of their internal iterations will not
   be aligned.  Generating an 80-byte output will require that P_MD5
   iterate through A(5), while P_SHA-1 will only iterate through A(4).

6. The TLS Record Protocol

   The TLS Record Protocol is a layered protocol.  At each layer,
   messages may include fields for length, description, and content.
   The Record Protocol takes messages to be transmitted, fragments the
   data into manageable blocks, optionally compresses the data, applies
   a MAC, encrypts, and transmits the result.  Received data is
   decrypted, verified, decompressed, reassembled, and then delivered to
   higher-level clients.

   Four record protocol clients are described in this document: the
   handshake protocol, the alert protocol, the change cipher spec
   protocol, and the application data protocol.  In order to allow
   extension of the TLS protocol, additional record types can be
   supported by the record protocol.  Any new record types SHOULD
   allocate type values immediately beyond the ContentType values for
   the four record types described here (see Appendix A.1).  All such
   values must be defined by RFC 2434 Standards Action.  See Section 11
   for IANA Considerations for ContentType values.

   If a TLS implementation receives a record type it does not
   understand, it SHOULD just ignore it.  Any protocol designed for use



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   over TLS MUST be carefully designed to deal with all possible attacks
   against it.  Note that because the type and length of a record are
   not protected by encryption, care SHOULD be taken to minimize the
   value of traffic analysis of these values.

6.1. Connection States

   A TLS connection state is the operating environment of the TLS Record
   Protocol.  It specifies a compression algorithm, and encryption
   algorithm, and a MAC algorithm.  In addition, the parameters for
   these algorithms are known: the MAC secret and the bulk encryption
   keys for the connection in both the read and the write directions.
   Logically, there are always four connection states outstanding: the
   current read and write states, and the pending read and write states.
   All records are processed under the current read and write states.
   The security parameters for the pending states can be set by the TLS
   Handshake Protocol, and the Change Cipher Spec can selectively make
   either of the pending states current, in which case the appropriate
   current state is disposed of and replaced with the pending state; the
   pending state is then reinitialized to an empty state.  It is illegal
   to make a state that has not been initialized with security
   parameters a current state.  The initial current state always
   specifies that no encryption, compression, or MAC will be used.

   The security parameters for a TLS Connection read and write state are
   set by providing the following values:

   connection end
      Whether this entity is considered the "client" or the "server" in
      this connection.

   bulk encryption algorithm
      An algorithm to be used for bulk encryption.  This specification
      includes the key size of this algorithm, how much of that key is
      secret, whether it is a block or stream cipher, and the block size
      of the cipher (if appropriate).

   MAC algorithm
      An algorithm to be used for message authentication.  This
      specification includes the size of the hash returned by the MAC
      algorithm.

   compression algorithm
      An algorithm to be used for data compression.  This specification
      must include all information the algorithm requires compression.

   master secret
      A 48-byte secret shared between the two peers in the connection.



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   client random
      A 32-byte value provided by the client.

   server random
      A 32-byte value provided by the server.

   These parameters are defined in the presentation language as:

       enum { server, client } ConnectionEnd;

       enum { null, rc4, rc2, des, 3des, des40, idea, aes }
       BulkCipherAlgorithm;

       enum { stream, block } CipherType;

       enum { null, md5, sha } MACAlgorithm;

       enum { null(0), (255) } CompressionMethod;

       /* The algorithms specified in CompressionMethod,
          BulkCipherAlgorithm, and MACAlgorithm may be added to. */

       struct {
           ConnectionEnd          entity;
           BulkCipherAlgorithm    bulk_cipher_algorithm;
           CipherType             cipher_type;
           uint8                  key_size;
           uint8                  key_material_length;
           MACAlgorithm           mac_algorithm;
           uint8                  hash_size;
           CompressionMethod      compression_algorithm;
           opaque                 master_secret[48];
           opaque                 client_random[32];
           opaque                 server_random[32];
       } SecurityParameters;

   The record layer will use the security parameters to generate the
   following four items:

       client write MAC secret
       server write MAC secret
       client write key
       server write key

   The client write parameters are used by the server when receiving and
   processing records and vice-versa.  The algorithm used for generating
   these items from the security parameters is described in Section 6.3.




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   Once the security parameters have been set and the keys have been
   generated, the connection states can be instantiated by making them
   the current states.  These current states MUST be updated for each
   record processed.  Each connection state includes the following
   elements:

   compression state
      The current state of the compression algorithm.

   cipher state
      The current state of the encryption algorithm.  This will consist
      of the scheduled key for that connection.  For stream ciphers,
      this will also contain whatever state information is necessary to
      allow the stream to continue to encrypt or decrypt data.

   MAC secret
      The MAC secret for this connection, as generated above.

   sequence number
      Each connection state contains a sequence number, which is
      maintained separately for read and write states.  The sequence
      number MUST be set to zero whenever a connection state is made the
      active state.  Sequence numbers are of type uint64 and may not
      exceed 2^64-1.  Sequence numbers do not wrap.  If a TLS
      implementation would need to wrap a sequence number, it must
      renegotiate instead.  A sequence number is incremented after each
      record: specifically, the first record transmitted under a
      particular connection state MUST use sequence number 0.

6.2. Record layer

   The TLS Record Layer receives uninterpreted data from higher layers
   in non-empty blocks of arbitrary size.

6.2.1. Fragmentation

   The record layer fragments information blocks into TLSPlaintext
   records carrying data in chunks of 2^14 bytes or less.  Client
   message boundaries are not preserved in the record layer (i.e.,
   multiple client messages of the same ContentType MAY be coalesced
   into a single TLSPlaintext record, or a single message MAY be
   fragmented across several records).









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       struct {
           uint8 major, minor;
       } ProtocolVersion;

       enum {
           change_cipher_spec(20), alert(21), handshake(22),
           application_data(23), (255)
       } ContentType;

       struct {
           ContentType type;
           ProtocolVersion version;
           uint16 length;
           opaque fragment[TLSPlaintext.length];
       } TLSPlaintext;

   type
      The higher-level protocol used to process the enclosed fragment.

   version
      The version of the protocol being employed.  This document
      describes TLS Version 1.1, which uses the version { 3, 2 }.  The
      version value 3.2 is historical: TLS version 1.1 is a minor
      modification to the TLS 1.0 protocol, which was itself a minor
      modification to the SSL 3.0 protocol, which bears the version
      value 3.0.  (See Appendix A.1.)

   length
      The length (in bytes) of the following TLSPlaintext.fragment.  The
      length should not exceed 2^14.

   fragment
      The application data.  This data is transparent and is treated as
      an independent block to be dealt with by the higher-level protocol
      specified by the type field.

   Note: Data of different TLS Record layer content types MAY be
   interleaved.  Application data is generally of lower precedence for
   transmission than other content types.  However, records MUST be
   delivered to the network in the same order as they are protected by
   the record layer.  Recipients MUST receive and process interleaved
   application layer traffic during handshakes subsequent to the first
   one on a connection.








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6.2.2. Record Compression and Decompression

   All records are compressed using the compression algorithm defined in
   the current session state.  There is always an active compression
   algorithm; however, initially it is defined as
   CompressionMethod.null.  The compression algorithm translates a
   TLSPlaintext structure into a TLSCompressed structure.  Compression
   functions are initialized with default state information whenever a
   connection state is made active.

   Compression must be lossless and may not increase the content length
   by more than 1024 bytes.  If the decompression function encounters a
   TLSCompressed.fragment that would decompress to a length in excess of
   2^14 bytes, it should report a fatal decompression failure error.

       struct {
           ContentType type;       /* same as TLSPlaintext.type */
           ProtocolVersion version;/* same as TLSPlaintext.version */
           uint16 length;
           opaque fragment[TLSCompressed.length];
       } TLSCompressed;

   length
      The length (in bytes) of the following TLSCompressed.fragment.
      The length should not exceed 2^14 + 1024.

   fragment
      The compressed form of TLSPlaintext.fragment.

   Note: A CompressionMethod.null operation is an identity operation; no
         fields are altered.

   Implementation note: Decompression functions are responsible for
                        ensuring that messages cannot cause internal
                        buffer overflows.

6.2.3. Record Payload Protection

   The encryption and MAC functions translate a TLSCompressed structure
   into a TLSCiphertext.  The decryption functions reverse the process.
   The MAC of the record also includes a sequence number so that
   missing, extra, or repeated messages are detectable.









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       struct {
           ContentType type;
           ProtocolVersion version;
           uint16 length;
           select (CipherSpec.cipher_type) {
               case stream: GenericStreamCipher;
               case block: GenericBlockCipher;
           } fragment;
       } TLSCiphertext;

   type
      The type field is identical to TLSCompressed.type.

   version
      The version field is identical to TLSCompressed.version.

   length
      The length (in bytes) of the following TLSCiphertext.fragment.
      The length may not exceed 2^14 + 2048.

   fragment
      The encrypted form of TLSCompressed.fragment, with the MAC.

6.2.3.1. Null or Standard Stream Cipher

   Stream ciphers (including BulkCipherAlgorithm.null, see Appendix A.6)
   convert TLSCompressed.fragment structures to and from stream
   TLSCiphertext.fragment structures.

       stream-ciphered struct {
           opaque content[TLSCompressed.length];
           opaque MAC[CipherSpec.hash_size];
       } GenericStreamCipher;

   The MAC is generated as:

       HMAC_hash(MAC_write_secret, seq_num + TLSCompressed.type +
                     TLSCompressed.version + TLSCompressed.length +
                     TLSCompressed.fragment));

   where "+" denotes concatenation.

   seq_num
      The sequence number for this record.

   hash
      The hashing algorithm specified by
      SecurityParameters.mac_algorithm.



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   Note that the MAC is computed before encryption.  The stream cipher
   encrypts the entire block, including the MAC.  For stream ciphers
   that do not use a synchronization vector (such as RC4), the stream
   cipher state from the end of one record is simply used on the
   subsequent packet.  If the CipherSuite is TLS_NULL_WITH_NULL_NULL,
   encryption consists of the identity operation (i.e., the data is not
   encrypted, and the MAC size is zero, implying that no MAC is used).
   TLSCiphertext.length is TLSCompressed.length plus
   CipherSpec.hash_size.

6.2.3.2. CBC Block Cipher

   For block ciphers (such as RC2, DES, or AES), the encryption and MAC
   functions convert TLSCompressed.fragment structures to and from block
   TLSCiphertext.fragment structures.

       block-ciphered struct {
           opaque IV[CipherSpec.block_length];
           opaque content[TLSCompressed.length];
           opaque MAC[CipherSpec.hash_size];
           uint8 padding[GenericBlockCipher.padding_length];
           uint8 padding_length;
       } GenericBlockCipher;

   The MAC is generated as described in Section 6.2.3.1.

   IV
      Unlike previous versions of SSL and TLS, TLS 1.1 uses an explicit
      IV in order to prevent the attacks described by [CBCATT].  We
      recommend the following equivalently strong procedures.  For
      clarity we use the following notation.

      IV
         The transmitted value of the IV field in the GenericBlockCipher
         structure.

      CBC residue
         The last ciphertext block of the previous record.

      mask
         The actual value that the cipher XORs with the plaintext prior
         to encryption of the first cipher block of the record.

      In prior versions of TLS, there was no IV field and the CBC
      residue and mask were one and the same.  See Sections 6.1,
      6.2.3.2, and 6.3, of [TLS1.0] for details of TLS 1.0 IV handling.





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      One of the following two algorithms SHOULD be used to generate the
      per-record IV:

      (1) Generate a cryptographically strong random string R of length
          CipherSpec.block_length.  Place R in the IV field.  Set the
          mask to R.  Thus, the first cipher block will be encrypted as
          E(R XOR Data).

      (2) Generate a cryptographically strong random number R of length
          CipherSpec.block_length and prepend it to the plaintext prior
          to encryption.  In this case either:

          (a) The cipher may use a fixed mask such as zero.
          (b) The CBC residue from the previous record may be used as
              the mask.  This preserves maximum code compatibility with
              TLS 1.0 and SSL 3.  It also has the advantage that it does
              not require the ability to quickly reset the IV, which is
              known to be a problem on some systems.

          In either (2)(a) or (2)(b) the data (R || data) is fed into
          the encryption process.  The first cipher block (containing
          E(mask XOR R) is placed in the IV field.  The first block of
          content contains E(IV XOR data).

      The following alternative procedure MAY be used; however, it has
      not been demonstrated to be as cryptographically strong as the
      above procedures.  The sender prepends a fixed block F to the
      plaintext (or, alternatively, a block generated with a weak PRNG).
      He then encrypts as in (2), above, using the CBC residue from the
      previous block as the mask for the prepended block.  Note that in
      this case the mask for the first record transmitted by the
      application (the Finished) MUST be generated using a
      cryptographically strong PRNG.

      The decryption operation for all three alternatives is the same.
      The receiver decrypts the entire GenericBlockCipher structure and
      then discards the first cipher block, corresponding to the IV
      component.

   padding
      Padding that is added to force the length of the plaintext to be
      an integral multiple of the block cipher's block length.  The
      padding MAY be any length up to 255 bytes, as long as it results
      in the TLSCiphertext.length being an integral multiple of the
      block length.  Lengths longer than necessary might be desirable to
      frustrate attacks on a protocol that are based on analysis of the
      lengths of exchanged messages.  Each uint8 in the padding data
      vector MUST be filled with the padding length value.  The receiver



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      MUST check this padding and SHOULD use the bad_record_mac alert to
      indicate padding errors.

   padding_length
      The padding length MUST be such that the total size of the
      GenericBlockCipher structure is a multiple of the cipher's block
      length.  Legal values range from zero to 255, inclusive.  This
      length specifies the length of the padding field exclusive of the
      padding_length field itself.

   The encrypted data length (TLSCiphertext.length) is one more than the
   sum of CipherSpec.block_length, TLSCompressed.length,
   CipherSpec.hash_size, and padding_length.

   Example: If the block length is 8 bytes, the content length
            (TLSCompressed.length) is 61 bytes, and the MAC length is 20
            bytes, then the length before padding is 82 bytes (this does
            not include the IV, which may or may not be encrypted, as
            discussed above).  Thus, the padding length modulo 8 must be
            equal to 6 in order to make the total length an even
            multiple of 8 bytes (the block length).  The padding length
            can be 6, 14, 22, and so on, through 254.  If the padding
            length were the minimum necessary, 6, the padding would be 6
            bytes, each containing the value 6.  Thus, the last 8 octets
            of the GenericBlockCipher before block encryption would be
            xx 06 06 06 06 06 06 06, where xx is the last octet of the
            MAC.

   Note: With block ciphers in CBC mode (Cipher Block Chaining), it is
         critical that the entire plaintext of the record be known
         before any ciphertext is transmitted.  Otherwise, it is
         possible for the attacker to mount the attack described in
         [CBCATT].

   Implementation Note: Canvel et al. [CBCTIME] have demonstrated a
                        timing attack on CBC padding based on the time
                        required to compute the MAC.  In order to defend
                        against this attack, implementations MUST ensure
                        that record processing time is essentially the
                        same whether or not the padding is correct.  In
                        general, the best way to do this is to compute
                        the MAC even if the padding is incorrect, and
                        only then reject the packet.  For instance, if
                        the pad appears to be incorrect, the
                        implementation might assume a zero-length pad
                        and then compute the MAC.  This leaves a small
                        timing channel, since MAC performance depends to
                        some extent on the size of the data fragment,



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                        but it is not believed to be large enough to be
                        exploitable, due to the large block size of
                        existing MACs and the small size of the timing
                        signal.

6.3. Key Calculation

   The Record Protocol requires an algorithm to generate keys, and MAC
   secrets from the security parameters provided by the handshake
   protocol.

   The master secret is hashed into a sequence of secure bytes, which
   are assigned to the MAC secrets and keys required by the current
   connection state (see Appendix A.6).  CipherSpecs require a client
   write MAC secret, a server write MAC secret, a client write key, and
   a server write key, each of which is generated from the master secret
   in that order.  Unused values are empty.

   When keys and MAC secrets are generated, the master secret is used as
   an entropy source.

   To generate the key material, compute

       key_block = PRF(SecurityParameters.master_secret,
                          "key expansion",
                          SecurityParameters.server_random +
             SecurityParameters.client_random);

   until enough output has been generated.  Then the key_block is
   partitioned as follows:

       client_write_MAC_secret[SecurityParameters.hash_size]
       server_write_MAC_secret[SecurityParameters.hash_size]
       client_write_key[SecurityParameters.key_material_length]
       server_write_key[SecurityParameters.key_material_length]

   Implementation note: The currently defined cipher suite that requires
   the most material is AES_256_CBC_SHA, defined in [TLSAES].  It
   requires 2 x 32 byte keys, 2 x 20 byte MAC secrets, and 2 x 16 byte
   Initialization Vectors, for a total of 136 bytes of key material.

7. The TLS Handshaking Protocols

   TLS has three subprotocols that are used to allow peers to agree upon
   security parameters for the record layer, to authenticate themselves,
   to instantiate negotiated security parameters, and to report error
   conditions to each other.




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   The Handshake Protocol is responsible for negotiating a session,
   which consists of the following items:

   session identifier
      An arbitrary byte sequence chosen by the server to identify an
      active or resumable session state.

   peer certificate
      X509v3 [X509] certificate of the peer.  This element of the state
      may be null.

   compression method
      The algorithm used to compress data prior to encryption.

   cipher spec
      Specifies the bulk data encryption algorithm (such as null, DES,
      etc.) and a MAC algorithm (such as MD5 or SHA).  It also defines
      cryptographic attributes such as the hash_size.  (See Appendix A.6
      for formal definition.)

   master secret
      48-byte secret shared between the client and server.

   is resumable
      A flag indicating whether the session can be used to initiate new
      connections.

   These items are then used to create security parameters for use by
   the Record Layer when protecting application data.  Many connections
   can be instantiated using the same session through the resumption
   feature of the TLS Handshake Protocol.

7.1. Change Cipher Spec Protocol

   The change cipher spec protocol exists to signal transitions in
   ciphering strategies.  The protocol consists of a single message,
   which is encrypted and compressed under the current (not the pending)
   connection state.  The message consists of a single byte of value 1.

       struct {
           enum { change_cipher_spec(1), (255) } type;
       } ChangeCipherSpec;

   The change cipher spec message is sent by both the client and the
   server to notify the receiving party that subsequent records will be
   protected under the newly negotiated CipherSpec and keys.  Reception
   of this message causes the receiver to instruct the Record Layer to
   immediately copy the read pending state into the read current state.



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   Immediately after sending this message, the sender MUST instruct the
   record layer to make the write pending state the write active state.
   (See Section 6.1.)  The change cipher spec message is sent during the
   handshake after the security parameters have been agreed upon, but
   before the verifying finished message is sent (see Section 7.4.9).

   Note: If a rehandshake occurs while data is flowing on a connection,
         the communicating parties may continue to send data using the
         old CipherSpec.  However, once the ChangeCipherSpec has been
         sent, the new CipherSpec MUST be used.  The first side to send
         the ChangeCipherSpec does not know that the other side has
         finished computing the new keying material (e.g., if it has to
         perform a time consuming public key operation).  Thus, a small
         window of time, during which the recipient must buffer the
         data, MAY exist.  In practice, with modern machines this
         interval is likely to be fairly short.

7.2. Alert Protocol

         One of the content types supported by the TLS Record layer is
         the alert type.  Alert messages convey the severity of the
         message and a description of the alert.  Alert messages with a
         level of fatal result in the immediate termination of the
         connection.  In this case, other connections corresponding to
         the session may continue, but the session identifier MUST be
         invalidated, preventing the failed session from being used to
         establish new connections.  Like other messages, alert messages
         are encrypted and compressed, as specified by the current
         connection state.

             enum { warning(1), fatal(2), (255) } AlertLevel;

             enum {
                 close_notify(0),
                 unexpected_message(10),
                 bad_record_mac(20),
                 decryption_failed(21),
                 record_overflow(22),
                 decompression_failure(30),
                 handshake_failure(40),
                 no_certificate_RESERVED (41),
                 bad_certificate(42),
                 unsupported_certificate(43),
                 certificate_revoked(44),
                 certificate_expired(45),
                 certificate_unknown(46),
                 illegal_parameter(47),
                 unknown_ca(48),



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                 access_denied(49),
                 decode_error(50),
                 decrypt_error(51),
                 export_restriction_RESERVED(60),
                 protocol_version(70),
                 insufficient_security(71),
                 internal_error(80),
                 user_canceled(90),
                 no_renegotiation(100),
                 (255)
             } AlertDescription;

             struct {
                 AlertLevel level;
                 AlertDescription description;
             } Alert;

7.2.1. Closure Alerts

   The client and the server must share knowledge that the connection is
   ending in order to avoid a truncation attack.  Either party may
   initiate the exchange of closing messages.

   close_notify
      This message notifies the recipient that the sender will not send
      any more messages on this connection.  Note that as of TLS 1.1,
      failure to properly close a connection no longer requires that a
      session not be resumed.  This is a change from TLS 1.0 to conform
      with widespread implementation practice.

   Either party may initiate a close by sending a close_notify alert.
   Any data received after a closure alert is ignored.

   Unless some other fatal alert has been transmitted, each party is
   required to send a close_notify alert before closing the write side
   of the connection.  The other party MUST respond with a close_notify
   alert of its own and close down the connection immediately,
   discarding any pending writes.  It is not required for the initiator
   of the close to wait for the responding close_notify alert before
   closing the read side of the connection.

   If the application protocol using TLS provides that any data may be
   carried over the underlying transport after the TLS connection is
   closed, the TLS implementation must receive the responding
   close_notify alert before indicating to the application layer that
   the TLS connection has ended.  If the application protocol will not
   transfer any additional data, but will only close the underlying
   transport connection, then the implementation MAY choose to close the



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   transport without waiting for the responding close_notify.  No part
   of this standard should be taken to dictate the manner in which a
   usage profile for TLS manages its data transport, including when
   connections are opened or closed.

   Note: It is assumed that closing a connection reliably delivers
         pending data before destroying the transport.

7.2.2. Error Alerts

   Error handling in the TLS Handshake protocol is very simple.  When an
   error is detected, the detecting party sends a message to the other
   party.  Upon transmission or receipt of a fatal alert message, both
   parties immediately close the connection.  Servers and clients MUST
   forget any session-identifiers, keys, and secrets associated with a
   failed connection.  Thus, any connection terminated with a fatal
   alert MUST NOT be resumed.  The following error alerts are defined:

   unexpected_message
      An inappropriate message was received.  This alert is always fatal
      and should never be observed in communication between proper
      implementations.

   bad_record_mac
      This alert is returned if a record is received with an incorrect
      MAC.  This alert also MUST be returned if an alert is sent because
      a TLSCiphertext decrypted in an invalid way: either it wasn't an
      even multiple of the block length, or its padding values, when
      checked, weren't correct.  This message is always fatal.

   decryption_failed
      This alert MAY be returned if a TLSCiphertext decrypted in an
      invalid way: either it wasn't an even multiple of the block
      length, or its padding values, when checked, weren't correct.
      This message is always fatal.

   Note: Differentiating between bad_record_mac and decryption_failed
         alerts may permit certain attacks against CBC mode as used in
         TLS [CBCATT].  It is preferable to uniformly use the
         bad_record_mac alert to hide the specific type of the error.

   record_overflow
         A TLSCiphertext record was received that had a length more than
         2^14+2048 bytes, or a record decrypted to a TLSCompressed
         record with more than 2^14+1024 bytes.  This message is always
         fatal.





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   decompression_failure
         The decompression function received improper input (e.g., data
         that would expand to excessive length).  This message is always
         fatal.

   handshake_failure
         Reception of a handshake_failure alert message indicates that
         the sender was unable to negotiate an acceptable set of
         security parameters given the options available.  This is a
         fatal error.

   no_certificate_RESERVED
         This alert was used in SSLv3 but not in TLS.  It should not be
         sent by compliant implementations.

   bad_certificate
         A certificate was corrupt, contained signatures that did not
         verify correctly, etc.

   unsupported_certificate
         A certificate was of an unsupported type.

   certificate_revoked
         A certificate was revoked by its signer.

   certificate_expired
         A certificate has expired or is not currently valid.

   certificate_unknown
         Some other (unspecified) issue arose in processing the
         certificate, rendering it unacceptable.

   illegal_parameter
         A field in the handshake was out of range or inconsistent with
         other fields.  This is always fatal.

   unknown_ca
         A valid certificate chain or partial chain was received, but
         the certificate was not accepted because the CA certificate
         could not be located or couldn't be matched with a known,
         trusted CA.  This message is always fatal.

   access_denied
         A valid certificate was received, but when access control was
         applied, the sender decided not to proceed with negotiation.
         This message is always fatal.





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   decode_error
         A message could not be decoded because some field was out of
         the specified range or the length of the message was incorrect.
         This message is always fatal.

   decrypt_error
         A handshake cryptographic operation failed, including being
         unable to correctly verify a signature, decrypt a key exchange,
         or validate a finished message.

   export_restriction_RESERVED
         This alert was used in TLS 1.0 but not TLS 1.1.

   protocol_version
         The protocol version the client has attempted to negotiate is
         recognized but not supported.  (For example, old protocol
         versions might be avoided for security reasons).  This message
         is always fatal.

   insufficient_security
         Returned instead of handshake_failure when a negotiation has
         failed specifically because the server requires ciphers more
         secure than those supported by the client.  This message is
         always fatal.

   internal_error
         An internal error unrelated to the peer or the correctness of
         the protocol (such as a memory allocation failure) makes it
         impossible to continue.  This message is always fatal.

   user_canceled
         This handshake is being canceled for some reason unrelated to a
         protocol failure.  If the user cancels an operation after the
         handshake is complete, just closing the connection by sending a
         close_notify is more appropriate.  This alert should be
         followed by a close_notify.  This message is generally a
         warning.

   no_renegotiation
         Sent by the client in response to a hello request or by the
         server in response to a client hello after initial handshaking.
         Either of these would normally lead to renegotiation; when that
         is not appropriate, the recipient should respond with this
         alert.  At that point, the original requester can decide
         whether to proceed with the connection.  One case where this
         would be appropriate is where a server has spawned a process to
         satisfy a request; the process might receive security
         parameters (key length, authentication, etc.) at startup and it



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         might be difficult to communicate changes to these parameters
         after that point.  This message is always a warning.

   For all errors where an alert level is not explicitly specified, the
   sending party MAY determine at its discretion whether this is a fatal
   error or not; if an alert with a level of warning is received, the
   receiving party MAY decide at its discretion whether to treat this as
   a fatal error or not.  However, all messages that are transmitted
   with a level of fatal MUST be treated as fatal messages.

   New alert values MUST be defined by RFC 2434 Standards Action.  See
   Section 11 for IANA Considerations for alert values.

7.3. Handshake Protocol Overview

   The cryptographic parameters of the session state are produced by the
   TLS Handshake Protocol, which operates on top of the TLS Record
   Layer.  When a TLS client and server first start communicating, they
   agree on a protocol version, select cryptographic algorithms,
   optionally authenticate each other, and use public-key encryption
   techniques to generate shared secrets.

   The TLS Handshake Protocol involves the following steps:

   -  Exchange hello messages to agree on algorithms, exchange random
      values, and check for session resumption.

   -  Exchange the necessary cryptographic parameters to allow the
      client and server to agree on a premaster secret.

   -  Exchange certificates and cryptographic information to allow the
      client and server to authenticate themselves.

   -  Generate a master secret from the premaster secret and exchanged
      random values.

   -  Provide security parameters to the record layer.

   -  Allow the client and server to verify that their peer has
      calculated the same security parameters and that the handshake
      occurred without tampering by an attacker.

   Note that higher layers should not be overly reliant on whether TLS
   always negotiates the strongest possible connection between two
   peers.  There are a number of ways in which a man-in-the-middle
   attacker can attempt to make two entities drop down to the least
   secure method they support.  The protocol has been designed to
   minimize this risk, but there are still attacks available.  For



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   example, an attacker could block access to the port a secure service
   runs on, or attempt to get the peers to negotiate an unauthenticated
   connection.  The fundamental rule is that higher levels must be
   cognizant of what their security requirements are and never transmit
   information over a channel less secure than what they require.  The
   TLS protocol is secure in that any cipher suite offers its promised
   level of security: if you negotiate 3DES with a 1024 bit RSA key
   exchange with a host whose certificate you have verified, you can
   expect to be that secure.

   However, one SHOULD never send data over a link encrypted with 40-bit
   security unless one feels that data is worth no more than the effort
   required to break that encryption.

   These goals are achieved by the handshake protocol, which can be
   summarized as follows: The client sends a client hello message to
   which the server must respond with a server hello message, or else a
   fatal error will occur and the connection will fail.  The client
   hello and server hello are used to establish security enhancement
   capabilities between client and server.  The client hello and server
   hello establish the following attributes: Protocol Version, Session
   ID, Cipher Suite, and Compression Method.  Additionally, two random
   values are generated and exchanged: ClientHello.random and
   ServerHello.random.

   The actual key exchange uses up to four messages: the server
   certificate, the server key exchange, the client certificate, and the
   client key exchange.  New key exchange methods can be created by
   specifying a format for these messages and by defining the use of the
   messages to allow the client and server to agree upon a shared
   secret.  This secret MUST be quite long; currently defined key
   exchange methods exchange secrets that range from 48 to 128 bytes in
   length.

   Following the hello messages, the server will send its certificate,
   if it is to be authenticated.  Additionally, a server key exchange
   message may be sent, if it is required (e.g., if the server has no
   certificate, or if its certificate is for signing only).  If the
   server is authenticated, it may request a certificate from the
   client, if that is appropriate to the cipher suite selected.  Next,
   the server will send the server hello done message, indicating that
   the hello-message phase of the handshake is complete.  The server
   will then wait for a client response.  If the server has sent a
   certificate request message, the client must send the certificate
   message.  The client key exchange message is now sent, and the
   content of that message will depend on the public key algorithm
   selected between the client hello and the server hello.  If the
   client has sent a certificate with signing ability, a digitally-



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   signed certificate verify message is sent to explicitly verify the
   certificate.


   At this point, a change cipher spec message is sent by the client,
   and the client copies the pending Cipher Spec into the current Cipher
   Spec.  The client then immediately sends the finished message under
   the new algorithms, keys, and secrets.  In response, the server will
   send its own change cipher spec message, transfer the pending to the
   current Cipher Spec, and send its finished message under the new
   Cipher Spec.  At this point, the handshake is complete, and the
   client and server may begin to exchange application layer data.  (See
   flow chart below.)  Application data MUST NOT be sent prior to the
   completion of the first handshake (before a cipher suite other
   TLS_NULL_WITH_NULL_NULL is established).

      Client                                               Server

      ClientHello                  -------->
                                                      ServerHello
                                                     Certificate*
                                               ServerKeyExchange*
                                              CertificateRequest*
                                   <--------      ServerHelloDone
      Certificate*
      ClientKeyExchange
      CertificateVerify*
      [ChangeCipherSpec]
      Finished                     -------->
                                               [ChangeCipherSpec]
                                   <--------             Finished
      Application Data             <------->     Application Data

             Fig. 1. Message flow for a full handshake

      * Indicates optional or situation-dependent messages that are not
        always sent.

   Note: To help avoid pipeline stalls, ChangeCipherSpec is an
         independent TLS Protocol content type, and is not actually a
         TLS handshake message.

   When the client and server decide to resume a previous session or
   duplicate an existing session (instead of negotiating new security
   parameters), the message flow is as follows:

   The client sends a ClientHello using the Session ID of the session to
   be resumed.  The server then checks its session cache for a match.



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   If a match is found, and the server is willing to re-establish the
   connection under the specified session state, it will send a
   ServerHello with the same Session ID value.  At this point, both
   client and server MUST send change cipher spec messages and proceed
   directly to finished messages.  Once the re-establishment is
   complete, the client and server MAY begin to exchange application
   layer data.  (See flow chart below.)  If a Session ID match is not
   found, the server generates a new session ID and the TLS client and
   server perform a full handshake.

      Client                                                Server

      ClientHello                   -------->
                                                       ServerHello
                                                [ChangeCipherSpec]
                                    <--------             Finished
      [ChangeCipherSpec]
      Finished                      -------->
      Application Data              <------->     Application Data

          Fig. 2. Message flow for an abbreviated handshake

   The contents and significance of each message will be presented in
   detail in the following sections.

7.4. Handshake Protocol

   The TLS Handshake Protocol is one of the defined higher-level clients
   of the TLS Record Protocol.  This protocol is used to negotiate the
   secure attributes of a session.  Handshake messages are supplied to
   the TLS Record Layer, where they are encapsulated within one or more
   TLSPlaintext structures, which are processed and transmitted as
   specified by the current active session state.

      enum {
          hello_request(0), client_hello(1), server_hello(2),
          certificate(11), server_key_exchange (12),
          certificate_request(13), server_hello_done(14),
          certificate_verify(15), client_key_exchange(16),
          finished(20), (255)
      } HandshakeType;

      struct {
          HandshakeType msg_type;    /* handshake type */
          uint24 length;             /* bytes in message */
          select (HandshakeType) {
              case hello_request:       HelloRequest;
              case client_hello:        ClientHello;



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              case server_hello:        ServerHello;
              case certificate:         Certificate;
              case server_key_exchange: ServerKeyExchange;
              case certificate_request: CertificateRequest;
              case server_hello_done:   ServerHelloDone;
              case certificate_verify:  CertificateVerify;
              case client_key_exchange: ClientKeyExchange;
              case finished:            Finished;
          } body;
      } Handshake;

   The handshake protocol messages are presented below in the order they
   MUST be sent; sending handshake messages in an unexpected order
   results in a fatal error.  Unneeded handshake messages can be
   omitted, however.  Note one exception to the ordering: the
   Certificate message is used twice in the handshake (from server to
   client, then from client to server), but is described only in its
   first position.  The one message that is not bound by these ordering
   rules is the Hello Request message, which can be sent at any time,
   but which should be ignored by the client if it arrives in the middle
   of a handshake.

   New Handshake message type values MUST be defined via RFC 2434
   Standards Action.  See Section 11 for IANA Considerations for these
   values.

7.4.1. Hello Messages

   The hello phase messages are used to exchange security enhancement
   capabilities between the client and server.  When a new session
   begins, the Record Layer's connection state encryption, hash, and
   compression algorithms are initialized to null.  The current
   connection state is used for renegotiation messages.

7.4.1.1. Hello request

   When this message will be sent:

      The hello request message MAY be sent by the server at any time.

   Meaning of this message:

      Hello request is a simple notification that the client should
      begin the negotiation process anew by sending a client hello
      message when convenient.  This message will be ignored by the
      client if the client is currently negotiating a session.  This
      message may be ignored by the client if it does not wish to
      renegotiate a session, or the client may, if it wishes, respond



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      with a no_renegotiation alert.  Since handshake messages are
      intended to have transmission precedence over application data, it
      is expected that the negotiation will begin before no more than a
      few records are received from the client.  If the server sends a
      hello request but does not receive a client hello in response, it
      may close the connection with a fatal alert.

      After sending a hello request, servers SHOULD not repeat the
      request until the subsequent handshake negotiation is complete.

         Structure of this message:

             struct { } HelloRequest;

   Note: This message MUST NOT be included in the message hashes that
         are maintained throughout the handshake and used in the
         finished messages and the certificate verify message.

7.4.1.2. Client Hello

   When this message will be sent:

      When a client first connects to a server it is required to send
      the client hello as its first message.  The client can also send a
      client hello in response to a hello request or on its own
      initiative in order to renegotiate the security parameters in an
      existing connection.

   Structure of this message:

      The client hello message includes a random structure, which is
      used later in the protocol.

      struct {
         uint32 gmt_unix_time;
         opaque random_bytes[28];
      } Random;

   gmt_unix_time The current time and date in standard UNIX 32-bit
      format (seconds since the midnight starting Jan 1, 1970, GMT,
      ignoring leap seconds) according to the sender's internal clock.
      Clocks are not required to be set correctly by the basic TLS
      Protocol; higher-level or application protocols may define
      additional requirements.

         random_bytes
             28 bytes generated by a secure random number generator.




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   The client hello message includes a variable-length session
   identifier.  If not empty, the value identifies a session between the
   same client and server whose security parameters the client wishes to
   reuse.  The session identifier MAY be from an earlier connection,
   from this connection, or from another currently active connection.
   The second option is useful if the client only wishes to update the
   random structures and derived values of a connection, and the third
   option makes it possible to establish several independent secure
   connections without repeating the full handshake protocol.  These
   independent connections may occur sequentially or simultaneously; a
   SessionID becomes valid when the handshake negotiating it completes
   with the exchange of Finished messages and persists until it is
   removed due to aging or because a fatal error was encountered on a
   connection associated with the session.  The actual contents of the
   SessionID are defined by the server.

      opaque SessionID<0..32>;

   Warning: Because the SessionID is transmitted without encryption or
            immediate MAC protection, servers MUST not place
            confidential information in session identifiers or let the
            contents of fake session identifiers cause any breach of
            security.  (Note that the content of the handshake as a
            whole, including the SessionID, is protected by the Finished
            messages exchanged at the end of the handshake.)

   The CipherSuite list, passed from the client to the server in the
   client hello message, contains the combinations of cryptographic
   algorithms supported by the client in order of the client's
   preference (favorite choice first).  Each CipherSuite defines a key
   exchange algorithm, a bulk encryption algorithm (including secret key
   length), and a MAC algorithm.  The server will select a cipher suite
   or, if no acceptable choices are presented, return a handshake
   failure alert and close the connection.

      uint8 CipherSuite[2];    /* Cryptographic suite selector */

   The client hello includes a list of compression algorithms supported
   by the client, ordered according to the client's preference.












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      enum { null(0), (255) } CompressionMethod;

      struct {
          ProtocolVersion client_version;
          Random random;
          SessionID session_id;
          CipherSuite cipher_suites<2..2^16-1>;
          CompressionMethod compression_methods<1..2^8-1>;
      } ClientHello;

   client_version
      The version of the TLS protocol by which the client wishes to
      communicate during this session.  This SHOULD be the latest
      (highest valued) version supported by the client.  For this
      version of the specification, the version will be 3.2.  (See
      Appendix E for details about backward compatibility.)

   random
      A client-generated random structure.

   session_id
      The ID of a session the client wishes to use for this connection.
      This field should be empty if no session_id is available or if the
      client wishes to generate new security parameters.

   cipher_suites
      This is a list of the cryptographic options supported by the
      client, with the client's first preference first.  If the
      session_id field is not empty (implying a session resumption
      request) this vector MUST include at least the cipher_suite from
      that session.  Values are defined in Appendix A.5.

   compression_methods
      This is a list of the compression methods supported by the client,
      sorted by client preference.  If the session_id field is not empty
      (implying a session resumption request) it MUST include the
      compression_method from that session.  This vector MUST contain,
      and all implementations MUST support, CompressionMethod.null.
      Thus, a client and server will always be able to agree on a
      compression method.

   After sending the client hello message, the client waits for a server
   hello message.  Any other handshake message returned by the server
   except for a hello request is treated as a fatal error.

   Forward compatibility note:  In the interests of forward
   compatibility, it is permitted that a client hello message include
   extra data after the compression methods.  This data MUST be included



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   in the handshake hashes, but must otherwise be ignored.  This is the
   only handshake message for which this is legal; for all other
   messages, the amount of data in the message MUST match the
   description of the message precisely.

      Note: For the intended use of trailing data in the ClientHello,
         see RFC 3546 [TLSEXT].

7.4.1.3. Server Hello

   The server will send this message in response to a client hello
   message when it was able to find an acceptable set of algorithms.  If
   it cannot find such a match, it will respond with a handshake failure
   alert.

   Structure of this message:

       struct {
           ProtocolVersion server_version;
           Random random;
           SessionID session_id;
           CipherSuite cipher_suite;
           CompressionMethod compression_method;
       } ServerHello;

   server_version
      This field will contain the lower of that suggested by the client
      in the client hello and the highest supported by the server.  For
      this version of the specification, the version is 3.2.  (See
      Appendix E for details about backward compatibility.)

   random
      This structure is generated by the server and MUST be
      independently generated from the ClientHello.random.

















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   session_id
      This is the identity of the session corresponding to this
      connection.  If the ClientHello.session_id was non-empty, the
      server will look in its session cache for a match.  If a match is
      found and the server is willing to establish the new connection
      using the specified session state, the server will respond with
      the same value as was supplied by the client.  This indicates a
      resumed session and dictates that the parties must proceed
      directly to the finished messages.  Otherwise this field will
      contain a different value identifying the new session.  The server
      may return an empty session_id to indicate that the session will
      not be cached and therefore cannot be resumed.  If a session is
      resumed, it must be resumed using the same cipher suite it was
      originally negotiated with.

   cipher_suite
      The single cipher suite selected by the server from the list in
      ClientHello.cipher_suites.  For resumed sessions, this field is
      the value from the state of the session being resumed.

   compression_method The single compression algorithm selected by the
      server from the list in ClientHello.compression_methods.  For
      resumed sessions this field is the value from the resumed session
      state.

7.4.2. Server Certificate

   When this message will be sent:

      The server MUST send a certificate whenever the agreed-upon key
      exchange method is not an anonymous one.  This message will always
      immediately follow the server hello message.

   Meaning of this message:

      The certificate type MUST be appropriate for the selected cipher
      suite's key exchange algorithm, and is generally an X.509v3
      certificate.  It MUST contain a key that matches the key exchange
      method, as follows.  Unless otherwise specified, the signing
      algorithm for the certificate MUST be the same as the algorithm
      for the certificate key.  Unless otherwise specified, the public
      key MAY be of any length.









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      Key Exchange Algorithm  Certificate Key Type

      RSA                     RSA public key; the certificate MUST
                              allow the key to be used for encryption.

      DHE_DSS                 DSS public key.

      DHE_RSA                 RSA public key that can be used for
                              signing.

      DH_DSS                  Diffie-Hellman key. The algorithm used
                              to sign the certificate MUST be DSS.

      DH_RSA                  Diffie-Hellman key. The algorithm used
                              to sign the certificate MUST be RSA.

   All certificate profiles and key and cryptographic formats are
   defined by the IETF PKIX working group [PKIX].  When a key usage
   extension is present, the digitalSignature bit MUST be set for the
   key